My team develops PHNX: a proprietary order management and ERP system. Each department within the organization relies on PHNX to provide full workflow/tools, communication, 3rd party data integration and reporting around the thousands of advertising campaigns we sell each year.
Leadership: Technology and business process direction, project management, employee professional mentorship/development
Frameworks/Platforms: Symfony, Angular.js, Express.js, Node.js, Flask, Drupal, Socket.io, CentOS, Ubuntu Server
Tools: Ansible, Vagrant, Grunt, Capistrano, Git, Mercurial, SVN, Perforce, Wiki, JIRA, Autodesk, Adobe CS, Rackspace
Other: Workflow & tool development, creative problem solving, teamwork, advertising, software architecture, process automation, server admin, API design
My team delivers a variety of interactive products to internal & external clients. We also develop and maintain the architecture of LIN’s creative technology.
Developed tools and core frameworks for the creative team. Built interactive, reusable components for rapid ad unit building.
Designed mobile and web-based applications. Created art assets and functionality for interactive properties. Developed company branding and promotional materials for print & web.
Created character animations for Sims 3 Pets. Developed tools for the animation team. Project released on Xbox 360, Playstation 3, and PC.
We specialize in interactive development for mobile, tablet & desktop devices. Our solutions cover a variety of domains, such as eCommerce, eLearning, websites and apps.
Created character animations, 3d models, and concept sketches. Mentored the art team, maintained the art style, and scheduled tasks. Select titles include: Club Penguin, World of Zoo and Ben 10.
Visualized concept sketches based on written & verbal descriptions. Delivered high-resolution 3D Illustrations for clients such as HP and Dell.
Created character animations, effects animations and 3d character rigging.
Bachelor of Fine Arts | Computer Animation
2004 - 2008